Yes, the annoying automatic playing videos from visiting social media sites such as Facebook. Might start to turn my volume down / off.
Sunday, December 29, 2013
Social Media Sites Automatically Play Annoying Video Ad
Saw this list of upgrades on Facebook for my iPhone and was turned off when I saw the list of "improvements".
Yes, the annoying automatic playing videos from visiting social media sites such as Facebook. Might start to turn my volume down / off.
Yes, the annoying automatic playing videos from visiting social media sites such as Facebook. Might start to turn my volume down / off.
Sunday, December 15, 2013
Micro Consoles Bring Mobile Gaming To The Big Screen
Sony Playstation 4, Microsoft Xbox One, Nintendo Wii U are video game + multi-media machines that connect to BIG screen that give gaming a deep immersed feeling not possible with mobile games (that were targeted for casual gamers like your mom or dad).
Screen Price Dev Avg Mkt Instruction
Size Cost Play Size length
-------------------------------------------------------------------------------------------
Serious games 50"+ $50 $2M 2 hours 23% 40
Casual games 5" $5 $10K 10 minutes 81% 3
Companies that sell boxes to play your Android games on a huge TV:
1. Ouya
2. GameStick
3. OnLive
This does not solve a market challenge - it tries to create a new one for both the supplier (programmer) and user. This borrows from Porter's Five Forces.
1. programmer : easier to create games without learning and sharing revenue with the big console
boys such as Microsoft, Sony, and Nintendo
2. user : love playing simple casual games on a big screen (really?)
Will this trend work? Initial reviews are skeptical. Perhaps if microconsoles can hit a sweet spot such as:
1. good enough games that is better than casual games but easier than serious games
2. cheap enough to just buy it because not only does it play "better than casual mobile" games,
it can also stream, share message with family, etc
Screen Price Dev Avg Mkt Instruction
Size Cost Play Size length
-------------------------------------------------------------------------------------------
Serious games 50"+ $50 $2M 2 hours 23% 40
Casual games 5" $5 $10K 10 minutes 81% 3
Microconsole 50"+ $10 $50K 30 minutes 55% 10
If ( Microconsole = Android game machine + Google Chrome + Roku + DLNA)
success();
Screen Price Dev Avg Mkt Instruction
Size Cost Play Size length
-------------------------------------------------------------------------------------------
Serious games 50"+ $50 $2M 2 hours 23% 40
Casual games 5" $5 $10K 10 minutes 81% 3
Companies that sell boxes to play your Android games on a huge TV:
1. Ouya
2. GameStick
3. OnLive
This does not solve a market challenge - it tries to create a new one for both the supplier (programmer) and user. This borrows from Porter's Five Forces.
1. programmer : easier to create games without learning and sharing revenue with the big console
boys such as Microsoft, Sony, and Nintendo
2. user : love playing simple casual games on a big screen (really?)
Will this trend work? Initial reviews are skeptical. Perhaps if microconsoles can hit a sweet spot such as:
1. good enough games that is better than casual games but easier than serious games
2. cheap enough to just buy it because not only does it play "better than casual mobile" games,
it can also stream, share message with family, etc
Screen Price Dev Avg Mkt Instruction
Size Cost Play Size length
-------------------------------------------------------------------------------------------
Serious games 50"+ $50 $2M 2 hours 23% 40
Casual games 5" $5 $10K 10 minutes 81% 3
Microconsole 50"+ $10 $50K 30 minutes 55% 10
If ( Microconsole = Android game machine + Google Chrome + Roku + DLNA)
success();
Monday, December 9, 2013
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